TIME PATROL PATROL PATROL (
kbcctv) wrote in
130bladeworks2015-03-28 04:59 pm
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open post, cuts ribbon to musebox proudly
[The Citadel is huge, so it's a good thing they have all the time in the world to dick around.
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits todie for you accompany you in battle. Make sure they enter the orb completely, or else it'll turn brown and crack.
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits to
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
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Kashuu Kiyomitsu had been sure that there wasn't anything to worry about. Yasusada was capable of looking after himself. ]
You can't blame someone for being worried.
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that uncanny smile again. as though echoing kashuu's prior thoughts: ] This is just how I am.
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[ "normal" is too vague a term to use-- they're sentient swords with individual personalities; that by itself is hardly commonplace. but between the both of them, Kashuu had always thought Yasusada to be the more normal one, the one who was closest to human ideal while he himself lounged far far below in the dregs of the riverbank. wasn't Yasusada the better one?
(thankfully, Kashuu knows better than to tolerate these thoughts for too long, it never leads anywhere good.) ]
So not everyone understands that.
[ but as he glances at that bright odd sustained smile, there's a little creeping doubt, just for a moment.
how well does he really understand Yasusada anyway? (has he ever needed to?) ]
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but he's also not the sort to explain himself, finding words both hard and cheap. therefore, he just breathes out, and squeezes kashuu's hand again. hardly to comfort, but as his own way of signalling that this conversation matter can be dropped. ] Well, you've gotten me out of the dojo. You're even going to make me eat.
I think it's enough.
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He really doesn't understand. ]
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--but instead, he throws his head back, straightens and exhales. ]
Heh...am I supposed to settle for that? If you won't put down your sword, that can't be enough.
[ Fall back to something familiar and regroup, the safer option. ]
no subject
It will have to be, seeing as I have no intention of putting it down.
[ he's going back to the dojo after you're done force-feeding him, after all. can't do that without his surrogate fourth limb. ]
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...no, no, there's something wrong with this image, isn't there?
(the answer isn't "it lacks Okita") ]
It's not going to grow legs and run away if you put it down for a sec.
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We did.
[ we're literally walking, talking swords, kashuu. ]
no subject
You know what I meant.
[ he tches as he walks a little faster and into the dining hall. if Yasusada doesn't catch up, there'll be dragging. ]
no subject
[ he's holding onto it because you'd confiscate it if he let go kashuu. but okay fine you prissy princess, take it out on their walking speed. he'll hurry a little to catch up. dining hall, here we are...
it's mostly been emptied out now, since the call for lunch was two yells ago and they're late, but mitsutada always seems to save some food for the stragglers (mostly because there are almost consistently stragglers to meals in this camp; yamato's here, after all). they'll grab food and sit down together. yamato carefully rests his training sword next to him, not even looking kashuu's way but expecting judgement and completely ignoring it... ]
Itadakimasu.
[ yadda yadda yadda okay white rice go. ]