TIME PATROL PATROL PATROL (
kbcctv) wrote in
130bladeworks2015-03-28 04:59 pm
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open post, cuts ribbon to musebox proudly
[The Citadel is huge, so it's a good thing they have all the time in the world to dick around.
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits todie for you accompany you in battle. Make sure they enter the orb completely, or else it'll turn brown and crack.
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits to
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
gracia (au) | ota
[ based off this premise!
what do you do when the supposed daughter of one mitsuhide akechi from another world somehow ends up in the citadel without any memory of who she is and where she'd been before coming here? ...the answer is, of course, to keep her, because she isn't the first nor the last of amnesiacs here in the citadel and she's helpful against enemies with her special magical fighting skills!!
but you might be regretting this decision when she ends up in front of you, sparkling. ]
What's your name? What can you do? Tell me!
b: FRIENDSHIP IS PAIN
[ or maybe she's exploring and, at her insistence that you're friends, you've decided to go along with her...
(did she say something about lands of hellish agony, maybe)
looking all around her, Gracia finally turns to her companion. ]
Hmm. Which way should we go?
B?! and assuming A happened...
The point is, he entertains her, and that's probably how they ended up in this mess, with Namazuo staring at the fork in the road and considering his choices.]
Maybe we should roll a dice!
[misses boss node again, haha]
Or flip a coin. ...Or just close our eyes and see where the horses lead us to.
no subject
[ She sounds dubious about it, because aren't those for gambling?! But he's Nama now, deal with it. Also she's never let a horse control her before, she controls it!! ]
Oh, I know! Which way looks more fun? Let's go that way!
no subject
[One path has death and fighting, and another part has death and fighting. Ah, wait.]
Oh, someone marked on the map that they found some resources to the south! Let's go that way, then. We might find something useful!
[Plus, it's the long way round, so they can
farm more exptake in all the sights!!!]no subject
It'll make everyone happy if we bring back some useful things, right? Let's go, Nama! Lead the way!
no subject
Alright! Let's go!
[Once their horses are off in full gallop, they begin to spot a cave in the distance. Ah, could that be, precious resources--?!]
no subject
Oh, look, Nama, Enemies! ...Hyaaa!
[ In true Musou style, while their horses continue to move, she sends magic at the enemies, knocking them down like bowling pins. It's not enough to finish them yet, so she's ready to jump off and defeat them... ]
1/2
You know, she has a pretty wide range. Like, oodachi-wide. But there's still two other swords from the right flank and one to the left, jesus fuck, why this.]
Wait--!
[Namazuo suddenly jumps onto his feet-- but he's still on the horse. He's bending his knees and riding his horse like a skateboard, pulling the reins to the send it storming towards the enemy on the left flank before jumping off like a character in a bad shonen enemy towards the enemy on the other side.]
2/2
Good-bye, uchigatana abs, crushed by a rampaging horse led on by Namazuo Toushirou...
In any case, there are two tantous that move in to engage Namazuo and Gracia.]
A
Is it really her?
And that's why he's standing in front of her, looking up at her familiar, smiling face with widen eyes. It's her...]
I'm Sayo Samonji...a tanto.
no subject
Tan...to? [ She doesn't really know swords, so leaning in, she asks, ] What's a tanto? Tell me!
no subject
A tanto is a short sword. [He pause for a moment, before he lift up his sheathed true form.] About this long... We can be used in battle and self defense, but most of the time we get sent out on errands.