TIME PATROL PATROL PATROL (
kbcctv) wrote in
130bladeworks2015-03-28 04:59 pm
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open post, cuts ribbon to musebox proudly
[The Citadel is huge, so it's a good thing they have all the time in the world to dick around.
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits todie for you accompany you in battle. Make sure they enter the orb completely, or else it'll turn brown and crack.
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
--Well, no, they don't. But the point is, it's a free day. There will be absolutely no work done at all. Unless you want to or something. If you do, you're pretty weird.
The dojo is always open for sparring and practice. If there's any sparring errand you've slacked on, now's the chance to make up! The horse stables are also full of activity, whether the horses are being tended to or rode around-- be careful not to let them trample the fields, though, which is full of rice sprouts and budding cabbage. The lake in front of the saniwa(s)' room has tiny frogs jumping about, and you could catch them in the palm of your hand.
The kitchen is full of food, if you're volunteering to make lunch or have decided that meal time cannot possibly come any later and you simply must prepare something before you die from starvation. While there has been a considerable effort made to make the Citadel look as homely as possible to the swords which come from Japan's past, there's speckles of technology here and there.
The TV room is a good example, with a huge screen sitting on top of a few console systems. Don't break them, you'll only be getting this luxury once. Take turns and play nice. The swords may also find themselves tending the fields with water sprinklers and hoses instead of watering cans, for instance, or heating up some leftover pie in the fridge instead of making another one from scratch since there's technology to preserve food well over a week. The armory and smithy are definitely a little bit more modern than they'd be back in the past, though much is still made by hand-- nothing beats the fine work of a master. Perhaps you'll have a few new friends today, or you want to try creating a cute little soldier spirits to
Or perhaps you're one of the unlucky swords still stuck in the repair room, sword body still being re-smelted and fixed. Hope the saniwa is good at making you all shiny. If you want to skip all that waiting, perhaps you can try to use a helper token... but they're all in the saniwa's room! Guess you've got to use that Camouflage stat...
But if you truly cannot bear with staying in the Citadel, the time device the saniwa(s) have isn't locked away. You can go on sorties or expeditions to fill your time with something productive.
Just a warning: don't change the past. You won't succeed.
...You could always try, though.]
no subject
instead, he drops to his knees next to his saniwa sage not a beat later as he sheathes his sword, concern written all over his face like a half-edited manuscript. ]
Are you alright, Koharu-sama? Did it hurt you?
[ does he have to go chase it into the afterlife to shank it again? this is a very legitimate concern for a sword who prides himself on being able to protect his master from anything that he can stab, and he pride to uphold, okay. ]
no subject
dislikepassion would make sure that none within reach would survive. He's swift and controlled about it and if he ever focused on that aspect of his life, the world would soon be bug free. Alas, Yasusada's role is another one and Koharu, for one, is glad he's here. Him and his immense dislike for bugs.Because she shares it, even if her reaction to them is to climb the nearest table instead of skewering it with something sharp. Clearly, Yasusada is going about this smarter than Koharu is.
With more enthusiasm to boot.
His concern makes her exhale and quickly holds up her hands, presenting the palms to Yasusada. The bug didn't get anywhere near them but she'd rather use the universal gesture for 'I'm doing fine' than do something like pull her skirt up to show that the bug did not, in fact, manage to bite her. That would very much be inappropriate. ]
I'm perfectly fine, all thanks to your swift arrival! See?
[ And she wriggles her fingers a little. ]
no subject
(perhaps he's a little disappointed that he doesn't have an excuse to kill an insect in the afterlife seven hundred times over, but, well, he hardly shows it, so you'll just have to use your imagination.) ]
I'm glad. I was afraid I wouldn't make it in time, but I'm glad my body reacted on its own. [ sparkles, as though wielding a dangerous weapon 24/7 somehow makes his complete lack of impulse control okay. without further ado, he takes a step back to give his saniwa some space. it occurs to him that this is his first time in his saniwa's room-- the thought doesn't so much embarrass him as it simply makes him curious, his eyes scanning over her desk and coming across an open book.
a book on strategy, from what he can tell. it only takes him a moment to figure out what must've happened here, and his expression turns a bit fond. ]
Were you still studying so late, Koharu-sama?